About This GameFeatures:
- Run & gun maps
- Special car chases maps
- Boss maps
- Tactical maps
- 6 main characters each with unique armour,weapon and abilities.
- Cyberpunk environment.
- Character upgrades. 1075eedd30
I'm copying most part of this review from my Flesh Eaters review. If devs aren't bothering with making a unique game, why would I bother writing a unique review?
This game has bugged mechanics, top-down perspective and a feel of a product that has been made during a day off by a lazy programmer, using some stolen art from some other project (I won't be surprised, if that's the exact case here).
There is a single player campaign, yet it's so insignificant (and unfinished), that there's nothing to actually play with. If you do enjoy unfinished products with no quality whatsoever, buy it. If not, just move along.. played for 10 minutes, very mediocre. sound effects are like BFXR generated sound effects.
Then encountered game ending bug where the helicopter flew off the screen.
Tragically unfinished game.. There are 'indie games', and then there are 'basement-homebrew-proof-of-concept-school-project-indie-games'. Don't get me wrong - both can be awesome. Sometimes the best games are totally rough around the edges - although most times they are not. I'm not gonna trash talk someones labor of love, but I can't recommend it with a straight face, either.
While Neon Hardcorps<\/i> has some cool ideas and pays respect to old-school games like Contra<\/i>, it ultimately falls short with its issues with performance, controls, and overall lack of transitions and options.<\/b> At least the price-point isn't greedy, and seems reasonable for what it offers.
+It definately showcases a labor-of-love that took a good bit of time to produce. The dev's next game will definatley be better.
+I like the old-school love.
-Performance slow-down is bad.
-Controller support is there, but is bad. Even with keyboard and mouse, things get weird at times.
-Music and graphics are real 'meh'.
-Lack of options.
Like I alluded to earlier, its a nice first try, but nothing worth running out and buying right now.<\/b>
Peace,. The game looks good for a retro wannabe top down shooter. Though honestly, I am not sure if these graphics qualify as retro anymore, since there are more "Retro" game releases than there are eye melting graphical games. It's pretty much "Modern graphics" now, and the epic graphics are almost Retro in a way....Anyway! That's beside the point, and I am rambling.
As I said, the game looks good, and is a top down shooter. I personally love top down shooters, but I did not like this. I'm not sure why exactly unfortunately. I think the main reason is the controls. It's keyboard only, and I just feel this type of game plays better as a twin stick shooter.
Anyway, as the game develops hopefully they will had gamepad support. I am still recommending the game, because it's not HORRIBLE.....in fact it has really good potential and I am kind of anxious to see where the game goes.. Quite weird game even for an ‘indie’ one. Devs didnt lied about inspiration by old Famikon (NES) games and really made decent old-school game. At the same time, its both an advantage and disadvantage because Neon Hardcorps:
1) very short - its possible to beat all six campaign levels for just 15-20 minutes or even less, if you want just to complete game without breaking stuff and maximizing score,
2) even with small RPG system, six weapons and three different types of levels Neon Hardcorps too simple not just for a PC game but for any alternative old-school games or even Famikon one – good old Contra which may be freely played this days via emulators much more diverse and hardcore,
3) game slightly buggy and feels unfinished, sandbox mode broken for me and it seems impossible to save campaign progress at all.
Wanna know why I still thumbed up this game? Well…because buying this game feels like inserting coin into arcade machine – you spent just few cents for a few minutes of fun, quite fair exchange. I bought Neon Hardcorps via ‘Back in Time bundle’ on sale for 24 cents thus spending just 8 cents on it, so its literally impossible to write negative review on a game which cost less then a cup of coffee altogether with two other games.
. One of those games you say to yourself, "At least it has cards that are worth a few pennies." which unfortunately is the best you can say for a large chunk of steam's digital offerings nowadays.
Also, Neon doesn't make an appearance anywhere as far as I could see for the 2 minutes I played.. Legal a ponto de ser uma pena que acabe tão rápido.. I'm copying most part of this review from my Flesh Eaters<\/b> review. If devs aren't bothering with making a unique game, why would I bother writing a unique review?
Ah, another encounter with the Back to Basics publisher. A publisher that's not really known to players, cause he keeps his doings shady, but some of the more observant people may know him, them, it, whatever you call it. This establishment keeps pumping out cheap games, each made in a few weeks, with the very same textures, no significant gameplay, no storyline, no unique sounds even. How they keep these similar games and not breaking any Steam rules is beyond me, but okay, let's move on to the game.
What do we have here? Another unfinished game, with the very same art as their other titles: